Character fully rigged with her weapons, body and basic face.
Video Games friendly with one chain of exportable joints, no scale used (except if you’re using the Squash) and vertices to a max of 4 joints influence.
Common Features to all rig :
Specific Features to this rig :
Choose where is attached the weapon.
Spring physic can be activated and its value edited when they are attached to the hips (It may slow down your viewport framerate)